v2026.11.16174
Reference / Input deck / model / transforms

transforms

Placement and motion of the mesh. Coordinates go through 'scale', then 'transform', then 'motion'.

scale
list of float·default [1, 1, 1]

Factors that multiply the mesh file's x, y and z coordinates, for example to convert inches to metres. Coordinates go through 'scale', then 'transform', then 'motion'.

Used inx15
transform
list or value or Python function·not set by default·accepts a Python function

Static placement of the scaled mesh, applied once when the mesh is read: a 4x4 affine matrix whose translation part is in metres, or a function of the scaled node position, called as f(*, location); it returns the placed position as three numbers. Coordinates go through 'scale', then 'transform', then 'motion'.

Used intraintunnel